Nodde; a card game of strategy and
luck, played during Tudor times by 2 to 4 players.
If one more person walks up to me
while I am playing Cribbage with my lord and tells me it isn’t period, I am
going to scream. I know that it is
just out of period and based on a period game. Cribbage was invented in the early
1600s by Sir John Suckling, an English courtier, poet, gamester and gambler. He
was a lousy gambler and wanted an upper hand against others. He died broke. Not
that I am teaching the history of Cribbage here, but the believed exact date of
its creation is the year of 1606. Cribbage of any form is 17th
century; there is no evidence for its existence prior to the 1600's. Then I ask if you hand stitched your garb as a comparison to them telling me
about what is and is not period. I don’t tell them that because I am more
polite than that, but I would enjoy doing so. However, I do tell them that playing
cards is period, so we sit here playing a game we enjoy. A love of Cribbage and
searching for a game that doesn’t require gambling and is period drove me to
research the game Cribbage, and I discovered that it evolved from Nodde.
Use your own judgement about whether YOU consider Nodde as period for you, because the earliest reference to the game in the Oxford English
Dictionary dates from 1589.[6] It is definitely Tudor, but some feel that is
post-medieval, and therefore not period for them. However,by the SCA cutoff
date, Nodde is period.
I have some friends who are teetotaling
and don’t gamble and I love them and want to enjoy a game with them that
doesn’t upset their sensibilities. Also, as a dyslexic, I work hard to read and
add and have become extremely high functioning. Math and card games go hand and
hand and help me to keep in practice, math is a use it or lose it skill, and practice is important. Now, my lord
and I enjoy playing Nodde with a period deck. I like it better then Cribbage,
because we can play a whole game inside a half hour instead of 2 to 3 hours
with cribbage.
My persona is, MwynwenYsginidd a
free Welsh woman born at the end of Henry VII’s time. She is the wife of an
Irish sailor (her mother could think no better curse to wish on an Irish man
than her daughter with her redheaded temperament). She is a Brew Wife, and has
a pub where she spends her days while her lord is out at sea. She enjoys games
of chance and strategy that she learns from the patrons, who are mostly
sailors.
I decided my fifty year goal and
project was to make my SCA kit more period and round out my persona at the same
time. To this end, I made a gaming set that consists of a wooden box with a sliding
lid, a deck of cards, a set of dice, & a t-totum. I also learned more Tudor
period games to play with these items. I am also working on a book of games to
go with this set. For all these reasons, I researched and learned Nodde.
Knowledge of cribbage was helpful
with redacting, learning, playing and teaching this game to my Nodde partner, Fintan
MacAldin (Husband). Unlike a trick taking game, such as Tarot, or Vying style
games, such as Knock 31 and Premo or modernly, Poker, Nodde has a unique scoring
system and game play that combines many aspects together.
As today with games, the rules were
taught by oral traditions. Today we call rules that are different from the
accepted set, HOUSE RULES. It was the
same then, and as such, there are regional differences. My primary source
for my redaction of rules was from a book that was written by a Frenchman and
published for the English. It was
published only after his death. I have also an Italian book source that has a
different variant of the game. The rules are mostly the same, only the scoring
from 25 and 31 in play and hand really changes between the two rules. I have
seen also where Nodde Knave has been scored for the Elderhand instead of the
dealer. I respect all variations of the game and have redacted from the source
that would best suit my Persona.
The Game of Nodde: as Redacted By Lady MwynwenYsginidd
Called Strawberry from Willughby, Francis,“A Volume of Plaies”
Object: To peg (score) 31 or greater before your opponent
Equipment used to play:deck of 52 cards, Nodde
board or tally board/sheet
Noddy is played with a 52
card deck (French, Italian and English used these) A=1,2=2, piped suited cards
are valued as many pips show, Knave, Queen, King, are valued at 10 each. The
board is two tracks of holes that pegs for scoring will fit. (Though score
could be kept on a tally) there are 30 holes for scoring for each player then
one more shared hole for the winners peg. A board could have but doesn’t
require to extra holes in each track for the starting pegs to rest before
scoring starts. The players always moves the hindmost peg and counts from the
foremost peg.
How to play:
Two to four players. If play is with four players then it is played as
teams of two. Team players sit alternating with opponents. Teams peg on the
same track.
The Deal:Choose a dealer however one chooses one.
Starting with clockwise from the dealer one card from the top of the deck is
dealt face down at a time around till the dealer; do this 3 times, so that each
play has 3 cards in hand. The dealer then turns the next top card on the deck
face up. This cards suit is the Trump suit. If Trump is a Knave then Dealer
pegs 2 (scores). If a player or dealer has the knave of the Trump suit in hand
they peg 1 (this is often referred to as his Heels in modern Cribbage). This is
done first. Before any other scoring is started.
Score Hand: Then each person declares their hand
points from first player to dealers left (This is the elder player) scoring goes clockwiseall the way to dealer without
showing your cards. Points are called
before pegging them. The trump card is included in scoring of every player’shand.
The trump card counts toward you hand while scoring.
Example: fifteen 2, fifteen 4, and pair for 6. This being to
sets of cards that equal 15 and one pair being a total score of 6. Now with
three cards the combination could be 6,6,9 or 10,5,5. Both will equal that
point call. If the trump card is a 3 this would be of no point help to either
player. Whereas a face card would be a 10 and give a player who has 10,5,5
another 10. For another fifteen, 4 making the total score pegged 10.
Play:Elder hand plays first by placing a card
to table face up; they announce the value of that card. The next player to the
left plays a card face up next to that card and announces the combined total of
their card with the previously played card. If at any time pairs three of a
kind or four of a kind, Runs, Flushes of three or more cards, combinations that
equal 15, 25 or 31. Then points are pegged for that player who placed last card
that cause such. Runs can be built on as can flushes making the new point value
of said collection the score that shall be pegged for the player.
Running value of played cards are not to
exceed 31 of the player busts and calls ‘GO” to announce they can’t go, Play
proceeds to the next player in turn till 31 is reached or last payer able to
pay a playable card with in the 31 value has gone. That player pegs 1 for “GO” (this
is called the latter hand)or the player who reached “31” pegs 2. The rounded ended;cards
are then shuffled and passed to the next in line to deal.
Scoring, Pegging, Points:
Nodde Knave as Trump = 2
Trump NoddeKnave in hand = 1
2 or more cards totaling 15 = 2
3 or more cards totaling 25 = 4 (rule is regional I like it)
4 or more cards totaling 31 = 2
Pair = 2
Pair Royal = 6
Double Pair Royal = 12
Run of 3 = 2
Run of 4 = 4
Run of 5 =
6
15 in hand or play = 2
(25 in hand or play = 1 point per card) Regional
(31 in hand = 4) Regional
31 in play = 2
Card Values Pipped cards =
1,2,3,4,5,6,7,8,9,10
Face cards Knave = 10, Queen = 10, King = 10
Questions or indeterminable
and variations and creative interpretation:
The Ace always being low, and King high. Ace is always 1 And
may not be used to do wrap arounds as in
a run of A,K,Q.
Game can be adapted to use different decks as from period as
long as you can declare a Knave, I suggest removing the Trumps from a Tarot
deck to use it.
Whether the deck is reshuffled after each deal. Is never
stated in any directions I can find that a game of two players can get 7 fair
hands without shuffling the deck each deal. This does however change the Odds
on hands the chances of getting Nave Nodde decrease. But game play does move
faster if you skip reshuffling each set.
Who scores the 2 points on the Knave Nodde. Some score it to
the Elder Player some call it for the dealer it seems to be a reginal thing.
The scoring of 25 is a regional variation of Italy as far as
I can tell and players who learned to play from their rules use this variation
as well as 31 made in hand.
Who Deals. Cutting the deck were low or high card deals can
be done, as can the persons who deck it is can deal, whoever deal first it then
passes to the left in turn.
Score is pegged by the players themselves on the board by
moving the rear most peg the number of holes past the hole the forward most peg
is currently in.
Strategy: try to guess what cards can make up the players
score, so that you can play cards that would not help them, but might help you,
and also that can force them to play cards that could help you in scoring
points.
One of the
few surviving sources for the rules of Noddy of from Willughby, Francis, A
Volume of Plaies [7]
“atNodde
they play with all the cards. They have 3 cards dealt them one by one, and then
the uppermost of the deck is turned with face up. 31 is up, to make up which
they reckon a pare, 2; a perryall, 6; a double perryall, 12:everie fifteene, 2
(as a five and a ten, a six and a nine, a 7 &n eight, a trea, foure&eight,
& c.) In some places they reckon every twentiefive, 2(as 2 tens and a five,
3 eights & an ace, &c.); a sequens is 3, two; a sequens of foure,
foure: a sequence of five, 5&c. (a sequens is 3 cards in arithmeticall
progression, as Knave, Queen & King; seven, eight, & nine &c.);
flush of 3, three; flush of 4, foure: flush of 5, five &c. Flush of 3 is
three of the same sute, flush of 4, four of the same suite &c.; Nodde,
turned up, 2; in ones hand, 1. Nodde is the Knave, which if it bee of the same
suite that is turned up is reckoned but 1, but when it is turned up is 2.
It is written in Middle English which is mostly readable my
me because the spelling is phonetic and as a dyslexic this is how I read so
reading it was easy, and the copy I have is an addition with translation and
glossary of obsolete words. So I can see the original compare it with what the
editor thinks it is and come to my own conclusions.
Glossary of terms:
Trump Suit- the suit that matches the
one turned up on top of the deck at the start of the Set
Set- The round played in one
deal. There are around 7 sets in a game (or match) of Nodde
Pegging- settingscore to board
(moving pegs) or tally
Perryall-(pronounced Pair Royal)-3 of a kind. The score of
this is based on the fact that you can make 3 distinct pairs the 3 cards which
is worth 2 per pair = 6 points
Double
Perryall-(pronounced DoublePair
Royal)-4 of a kind The score of this is based on the fact that you can make
4 distinct pairs the 4 cards which is worth 2 per pair = 12 pionts
NoddyKnave- is the name given to the
Knave (or Jack) of the suit when he is turned up at the start of play, the
basic term noddy, meaning a fool or
simpleton
Elder Hand-The player who sits after
the dealer in the direction of play is known as eldest hand (or in two-player games as elder hand).
Pegged- sealed into hole
Bibliography:
1. du Coeur, Justin (= Martin Waks),Medieval and
Renaissance Games (2010)http://jducoeur.com/game-hist/
A page specifically dedicated to Really Old Games. This page is
intended to cover anything and everything pertaining to games in the Medieval
and Renaissance periods. All are welcome to contribute; I am particularly
looking for relevant sites to point to.
2.
du
Coeur, Justin:Redactor, Game Report: Noddy, and Early CribbageDate redacted: August
1996http://jducoeur.com/game-hist/game-recon-noddy.html (see above)
3.
Hanson, Marilee. Tudor Entertainment & Pastimeshttp://englishhistory.net/tudor/entertainment-pastimes/,
February 10, 2015
“Late in Henry VII’s reign, parliament passed a
law prohibiting servants and apprentices from gambling (namely dicing and
playing cards.) It was believed that gambling led to idleness and crime, though
only in the lower classes. Of course, many noblemen wagered – and lost – large
sums, including the Tudor kings. Henry VII was well-known for his love of
gambling, a pastime at odds with his image as a miserly king. Today, we can
look at the carefully-maintained Privy Purse Accounts to see the amounts Tudor
royalty lost at cards. Though even royalty was not supposed to gamble during
certain religious holidays, neither Henry VII, or his son obeyed that rule.
Henry VIII was particularly bad at the game primero.”
“Card
games were also popular. Of course, playing cards had only recently been
invented. Compared to dicing, cards were quite new. England began to play in
the 1400s (we believe this because no 14th century works mention playing
cards); by Tudor times, various games had been invented. All classes played
card games, the most popular were: Primero, Prime (related to Primero), Gresco,
Gleke or ‘Cleke, Loadum, Noddy (played mostly by gamblers), New Cut, Putt, All
Fours, Post and Pair, Ruff, and Trump. The cards themselves were full-length
but the artwork was more sinister than our own (the faces of the kings and
naves, particularly on French cards, are quire frightening.)”
4. Holme, Randle, The
Academy of Armory (1688)
(Vol 2, edJeayes, Roxburgh Club, 1905) (BM C.101.h.2)
(Vol 2, edJeayes, Roxburgh Club, 1905) (BM C.101.h.2)
Contains brief and inadequate descriptions
of: Picket, Gleke, Cribbidge, Ruffe& Honors and Whisk, Bone Ace, Put and
the High Game, Lanterloo, Noddy and Cribbidge-Noddy, Penneech, Post and Pair -
all mostly cribbed from Cotton, though with one or two additional comments of
interest, and a list of other card games.
5. Parlett, David, Historic Card Games- Timeless classics and treasures now forgottenhttp://www.davpar.eu/
Historic card
games described my David Parlett
6. Parlett, David, Oxford Dictionary of Card Games, p. 173,(1992)ISBN 0-19-869173-4
Card games described my David Parlett, He is considered
an expert on card games
7. Willughby, Francis, A Volume of Plaies (ms. ca. 1665-70) published as
Francis Willughby's Book of Games (2003)
(Plaies = games for playing, not plays for performing.) Manuscript of the Middleton Collection, Hallward Library, University of Nottingham. A redaction by Jeff Forgeng, Dorothy Johnston, and David Cram was published in October 2003 by Ashgate Press under the title Francis Willughby's Book of Games" (ISBN 1 85928 460 4).
Francis Willughby's Book of Games (2003)
(Plaies = games for playing, not plays for performing.) Manuscript of the Middleton Collection, Hallward Library, University of Nottingham. A redaction by Jeff Forgeng, Dorothy Johnston, and David Cram was published in October 2003 by Ashgate Press under the title Francis Willughby's Book of Games" (ISBN 1 85928 460 4).
This
is my main source for both rules and understanding the language as it was
written. The editors left all the originals intact and have both facsimiles and
written up originals of the works as well as their interpretations of the
original works.
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