Basic
Rules for Gluchouse
By
Lady Mwynwen Ysginidd called Strawberry
This
is a basic put and take game.
numbers
on board are
2,3,5,6,7,8,9,10,11,12
there
is no 4
To
start you put a anti on space 7 (the wedding)
The
number are based on rolling 2 six sided dice.
roll 3,5,6,8,10,11 put a anti on the space if
there is not one, If there is something on the space you take it.
roll
2 (the Hog) you take all the pieces from the board except those on space 7(the
wedding)
roll
4 it is a free turn you neither win nor lose anything. In period this would
have been paid to the house\innkeeper
roll
7 (the Wedding) you put always.
roll
12 (the King) you take all from every space and everyone who wants to keep
playing has to re ante up to the wedding space.
Often
the best way to think of the special spaces rules are by the common pictures on
these spaces.
a
hog hogs the winnings, the wedding you
always bring a gift to the wedding couple, the King has rights to tax everyone.
At
any time you can allow someone to join in if you like simply by anteing up on
to the wedding space or you can have them wait to join till someone gets a 12
(the King)
the traditional board is drawn like a modern hop
scotch board
______
I I
I 12 I
I IWI I
___________________
I I I I
I 11 I 7 I 3 I
I I
∞ I I
___________________
I I
I 10 I
I I
___________________
I I I I
I 6 I 9 I 5 I
I I I I
___________________
I I
I 8 I
I I
__________________
I
2 I
I (^@^)~ I
I I
__________________
You could however place on a
straight board that has the 4 missing or just ignore the 4 _____________________________________________________________
I__1__I__2__I__3__I__5__I__6__I__7__I__8__I__9__I__10_I__11_I__12_I
__________________________________________________________________________
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