Basic Rules for Gluchouse
By Lady Mwynwen Ysginidd called Strawberry
This is a basic put and take game.
numbers on board are
there is no 4
To start you put a anti on space 7 (the wedding)
The number are based on rolling 2 six sided dice.
roll 3,5,6,8,10,11 put a anti on the space if there is not one, If there is something on the space you take it.
roll 2 (the Hog) you take all the pieces from the board except those on space 7(the wedding)
roll 4 it is a free turn you neither win nor lose anything. In period this would have been paid to the house\innkeeper
roll 7 (the Wedding) you put always.
roll 12 (the King) you take all from every space and everyone who wants to keep playing has to re ante up to the wedding space.
Often the best way to think of the special spaces rules are by the common pictures on these spaces.
a hog hogs the winnings, the wedding you always bring a gift to the wedding couple, the King has rights to tax everyone.
At any time you can allow someone to join in if you like simply by anteing up on to the wedding space or you can have them wait to join till someone gets a 12 (the King)
the traditional board is drawn like a modern hop scotch board
I 12 I
I IWI I
I I I I
I 11 I 7 I 3 I
I I ∞ I I
I 10 I
I I I I
I 6 I 9 I 5 I
I I I I
I 8 I
I 2 I
I (^@^)~ I
You could however place on a straight board that has the 4 missing or just ignore the 4 _____________________________________________________________